Harlan is a Computer Science student at Rochester Institute of Technology. He's previously worked at Apple as an intern on the Swift Quality Engineering team, where he contributed to LLVM, Swift, and the Swift Migrator. He’ll be returning to work on the Swift compiler team this summer. He’s also been working on libraries for using LLVM and Clang from Swift, which he uses in his hobby compiler, Trill. He currently works as an iOS engineer at Bryx, Inc making apps for 911 and EMS responders.
Facebook, San Francisco. @b3ll
Adam is a Canadian iOS Engineer primarily focused on gestures, interaction, animation, and music. He's currently working at Facebook on App Experiences and contributing to Open Source projects like Pop. Primary interests include: dabbling in software internals, racing, and pranking other people's bash prompts.
Tumblr, New York City. @tamarshmallows
Tamar is an iOS engineer at Tumblr in New York. She leads iOS development on Tumblr's Messaging team. Previously she has given talks in New York City and Berlin at Tumblr, Wire, and Etsy, at the Brooklyn Swift Meetup. When she's not building apps she writes, teaches, and runs a multidisciplinary art residency.
Uber, San Francisco. @alanzeino
Alan is a Software Engineer in San Francisco on Mobile Platform at Uber and has been working on iOS there for over two years. His team focuses on iOS tooling and compilers, with a focus on Buck and Swift. Alan previously worked at Facebook and Yahoo and is a Sydney–native.
Stitch Fix, San Francisco. @bobbins
Rachel is an iOS engineer at Stitch Fix in San Francisco, where she leads the customer-facing iOS team. Prior to joining Stitch Fix, she worked on a variety of iOS projects at Pivotal Labs. She's passionate about building delightful experiences, for both end-users and developers.
Fatal Error Podcast and Blogger, New York City. @soroush
Soroush is a New York-based iOS consultant. He’s written apps for the New Yorker, David Chang’s Ando, Rap Genius, and non-profits like Urban Archive. He has a podcast Fatal Error which he discusses iOS architecture, Swift and best practices with his co-host as well as his own programming blog at khanlou.com, mostly making fun of view controllers. In his free time, he runs, bakes bread and pastries, and collects suitcases.
Meetup & Researcher, New York. @jasonbrennan
Jason is a Canadian iOS developer-turned-researcher, focused on education, programming environments, and creative power tools. He's worked at companies doing social good, like Hopscotch, Khan Academy, and Meetup, and he dreams of a more enlightened society, empowered by computers.
CocoaPods & Bundler, Chicago. @segiddins
Samuel is a developer well-versed in the rituals of writing developer tools that occasionally work. When he's not breaking Bundler and CocoaPods, you can find him in a library at UChicago, studying something highly impractical. In a former life, he has worked on everything from social networking apps to databases to constrained optimisation algorithms. When not coding, Samuel is often banging his head against the wall in frustration, fighting against a problem set.
Artsy & Author, New York City. @ashfurrow
Ash is a Canadian developer working at Artsy. He has published four books, built many apps, and is a contributor to the open source community. On his blog, he writes about a range of topics, from interesting programming to explorations of analogue film photography.
Capital One, San Francisco. @allonsykraken
Raised by llamas in the great state of Texas, Hector grew to be an avid couch potato who likes spending his precious couch time playing the Legend of Zelda or yelling at the TV whilst watching Game of Thrones. While he isn’t sitting at home vegging out, blogging or working on KrakenDev.io, you can find him sitting at the office writing iOS & Android mobile apps for Capital One. With a particular penchant for great mobile UI/UX, Hector writes the code that makes the world go round.
Big Bucket Games, Perth. @mattcomi
Matt is an independent iOS developer based in Perth. He's the creator of the highly acclaimed iOS games The Incident and Space Age. In 2011, The Incident was included on iPhone devices in Apple Store worldwide and in 2014, Space Age was awarded Editor's Choice. When he's not making games, Matt enjoys cooking and making cocktails, usually Negronis.